Works with TMC / QBCore / QBox / ESXΒ
Click Here For Preview Video
β Default Shops + Custom Shops (US & UK)
All built-in/default shops (24/7, Ammu-Nation, Liquor, Police/EMS/Fire, Phone, YouTool, Casino, Vending, Icebox, etc.) appear inside the UI under a Default Shops section so you can easily edit:
π Locations β’ πΊοΈ Blips β’ π¨ Styles/Themes β’ βοΈ Settings
π Multi-Location Shops (Points)
Each shop supports multiple interaction points, meaning one shop can cover 10+ locations without duplicating shop entries. Clean & scalable. π₯
ποΈ Per-Point Control
Every shop point can be configured individually with:
ποΈ Buy/Open or π° Sell point type
β¨οΈ Press E (default) or π― Target interaction
π¨ Per-point theme/style override
π Per-point sound override
πΊοΈ Per-point blip toggle + full blip settings
(sprite / color / scale / range)π§ Teleport to point coords for fast setup & testing
ποΈ Buy + Sell Support
Separate Buy Items and Sell Items lists in the admin UI, letting shops be:
β
Purchase-only β’ β
Sell-only β’ β
Or both
π¦ Stock Modes
Choose how each shop handles stock:
βΎοΈ Unlimited Stock
π’ Fixed Stock
π§° Stash Stock (supports ox_inventory + multiple inventory DB schemas) for realistic store stocking
π§ββοΈ Job / Licence Restrictions
Lock shops (and purchasing) behind:
π· Jobs β’ β Grades β’ πͺͺ Licences β’ π§Ύ Identifier allowlists
π Delivery / Restock System (Optional)
Optional supply ordering + delivery progression with XP support (if enabled in config). Perfect for economy and roleplay depth. π